GV POKER 



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H52 led. Down 

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A FEAST WITH GOOD TEMPER. 



THE LATEST AUTHENTIC RULES IN A CONDENSED HANDY 
FORM FOR INSTANT REFERENCE, ON 

The Great National Game 

AS PLAYED BY THE LADIES AND GENTLEMEN 
OF THE LAND. 



INDEX 

PAGE j 

A vtb . . 3 Discard. - 

•&± L ~ ,, ' - ~ 3. I Exposed Draw 



Bet 
Blind 
Call 
Chip 
Deal 



Foul Hand 
Jack Pot 

Pass _ 
Raise . 

Rules of*thb Housr - 
Value opja-Atfbs \ 77^-* 



PRICE, 10 CENTS. ^ i89o 

COPYRIGHTED BY TH^>^Z^^ 

TOURIST PUBLISHING COMPANY, 
P. O. Box 336J, Boston, - Mass. 
i8go. 



Class Ql i / £ 5 1 

Book ,H 51 

CopyrightjN? 

COPYRIGHT DEPOSIT 



DRA W POKER. 



The game is played with a full pack of fifty-two 
cards. The number of players should be limited 
to six; five is the best number, but six is better 
than four or seven. "Chips" are used instead 
of money, the host constituting himself banker, 
and selling so many to each of the players. These 
chips can represent any amount which shall be 
j mutually decided upon, and must be redeemed 
by the banker at the end of the game. 

The main elements of success in the game of 
Poker are : good luck, good cards, cheek, 
good temper, and patience. Avoid the man, 
who, when winning, is laughing, talking, and 
cracking jokes at the expense of the unlucky 
players. The same man, when losing, will 
probably get out of temper, and abuse those 
whom he chaffed before. 

Draw Poker has often been called the national 
game of the United States. The invitation to 
" come and have a little game " is instantly un- 
derstood as an invitation to a game of Draw 
Poker. 

An unlimited game is pure gambling. Poker 



is not a gambling game, — it is a scientific game 
in which money is used. In the game of Poker 
there are many opportunities for the practice 
of fraud. Play for low stakes, and not with 
strangers. 

Rules of the House. — Always be guided by the 
rules of the house which are supposed to be right 
under any and all circumstances. Each house 
is its own authority and reigns supreme — within 
its four walls. 

Kitty. — Amount agreed upon by the players, to 
be set aside, for the benefit of the house. 

Bluff. — When a player, having a weak hand, 
makes a big bet, in the hope of driving the others 
( out, he is said to Bluff. 

To play Poker well a man must bluff occa- 
sionally. 

"Luck. — Be cautious when your luck is bad, and 
stay out till you get a hand worth playing on. 

Acquire the habit of keeping quiet, and of 
talking as little as possible. More money is los 
by curiosity than in any other way. 

Poker is one of the most fascinating of games, 
and it will be found advisable to fix a time at 
which the game should stop, and stop promptly 
at that hour, heedless of requests for "one more 
round." 

Limit. — This is a certain number of chips 
which it is agreed before commencing, ftfc game 



shall be the amount of any single bet or Raise 
This amount can be bet over and over^again. 

Ante. — The stake put up by the Age at the 
commencement of every hand. Double the 
amount of this stake must be put up by all 
wishing to play. 

The player after ♦he dealer must Ante first be- 
fore the draw. He puts up any number of chips, 
not exceeding half the limit. To Come In, he 
has to double the Ante, as the other players have 
to. The Ante can never be more, when first put 
up, than half the limit. 

When the cards are dealt, Players who Come 
In must double the Ante. 

Age. — The player to the left of the dealer. 
This is the finest position at the table if properly 
played. // is not possible to take the Age away 
front the man to the left of the dealer. If the Ante 
be Straddled, it merely gives the Straddler the 
advantage of Making Good, t.e. 9 Coming In last ; 
he still has to bet first. 

The Age Comes In last, and makes his Ante 
good, or not, at his option. 

"The Age never passes," — that is, no matter 
what occurs in the way of Straddles, or Raises, 
:he player to the left of the dealer always has to 
bet last : if he Goes Out, the bets must be made 
n the same order as if he were in, — i.e., the first 
Dlayer who is in to his left must make the first 
oet, or pass out. 

Making Good. — Putting up by the Age an 

3- 



amount equivalent to bis original Ante, thereby 
entitling him to play. 

Blind. — Bet made by the Age before looking 
at his cards, and can only be half the limit. 

The Age alone can make the Blind. The next 
to the Age can Straddle. 

Straddle. — To double the Ante. 

But the third player after the Age cannot begin 
the Straddle. The third player can Straddle the 
Straddler, always within the limit. 

The Straddle must be for double the amount o^ 
the Ante, and must be put up before the player 
looks at his hand. 

The Straddler cannot make the Straddle and 
Raise at the same time. 

If the Age declines making his Blind good, not- 
withstanding this the first player after him must 
bet first. The Age never passes. 

If a bet be Raised by a player who is in his 
regular turn, the next player must See the bet or 
retire. 

The first play in the nature of a Raise which 
can be made is the Straddle. After the Ante has 
been made, and the cards dealt, each player as he 
Comes In may, in addition to double the amount 
of the Ante, which he must put up, Raise the pot 
what amount he chooses, thus making it cost 
those who have to declare after him just so much 
more to play ; but this can only be done by each 
player when it is his turn to Come In. The 

4 



Raise must not exceed the amount of the limit. 
After the draw, each player may Raise in the 
same way when it is his turn to bet. Either be- 
fore or after the draw, the fact that a Raise has 
already been made does not deprive any other 
player of the privilege of Raising again ; but no 
individual Raise may be for more than the limit. 

Raises. — After the Age, any player, in his turn, 
may Raise. Any number of Raises in turn are 
in order. 

After the draw, any player who is in, commenc- 
ing with the one to the left of the Age, can Raise. 

Raising before the draw is not made use of 
enough by the majority of average Poker-players. 

Chip. — This means to bet counters, but is 
usually said of a person who only bets one. 

Bet. — When making a bet, it is enough to put 
the chips on the table \ no observation as to the 
amount is necessary. 

B does not owe any money to the pot. If he had put it 
in the centre, he could not have possibly recalled it; but 
at cards a man's money talks always, not his mouth. — 
New York Clipper, Nov. jo, i88g. 

Pass. — To retire from the game by declining 
to See a bet or Raise already made, and is ft7ial. 



RELATIVE VALUE OF HANDS. 
Straight Flush. — The highest hand that can 

5 



be held. It is a Straight in which all the cards 
are of the same suit. The value is determined in 
the same way as with a Straight — the highest 
top card winning. 

Any sequence of five cards, all of the same suit, is a 
royal flush. The ace-five straight flush, is as much 
a royal flush as the ten-ace. The supposition that the 
court cards make the latter hand " royal " only, is entirely 
erroneous.— A T ew York Clipper, Nov. jo, i88g. 

Barring the straight does not necessarily affect the 
straight flushes. You can play straight flushes, and at 
the s'ame time not recognize straights, and vice versa. The 
two are entirely independent of one another, but it takes 
a special agreement or " local custom" to give either a 
counting value.— New York Clipper, Oct. 26, 1889. 

In a game of poker, straights count. A shows down a 
flush, king, queen, jack, ten and nine; B shows down an 
ace, deuce, tray, four, and five. Which wins? Answer. — 
A. — New York Spirit of the Times, Dec. f, i88g. 

Fours. — A hand in which four of the five 
cards are of the same denomination. 

Full. — Three of a Kind, with a Pair of an- 
other denomination. The hand which contains 
the highest Three of a Kind wins. 

Flush. — Five cards of the same suit. 

Straight. — A perfect sequence, without regard 
to suit. The ace can count, either in its usual 
place as the highest or lowest card — as ace, king, 
queen, jack, and ten, or five, four, three, two, 
and ace. 

Straights depend upon a previous mutual agreement or 
6 



the custom of your coterie. Straights do not count at all, 
unless it is expressly stipulated to play them, at which 
time their ranking value should also be agreed upon. — 
New York Clipper, Oct. 26, 1889. 

Threes. — Three cards of the same denomina- 
tion. 

Many experts rate threes in relative value above a. se- 
quence, but the better opinion is that a sequence should 
rank first as being in itself one of the complete hands. — 
Hoyle. 

Two Pairs. — Two Pairs and one odd card. 
Two hands with similar Pairs, the one with the 
higher odd card wins. 

One Pair. — Two cards of the same denomi- 
nation. 

Equal Hands. — Divide the pot. 
Ace — is the highest card. 



DEAL. 

One card is thrown, face up, to each player. 
The lowest card deals. The ace is the lowest ; 
the king is the highest. 

Cards are shuffled in sight. Every player has 
a right to shuffle. The dealer shuffles last. 

The player to the right of the dealer cuts. 

The cards must be cut by the player to the 
right of the dealer and the proper person must 
keep up an ante. 

7 



One card at a time is given to each player, 
beginning at the left. 

The deal goes to the left. 

A pack with a faced card, when dealt, requires 
a new deal by the same dealer. Cards are re- 
shuffled and cut as before. 

When cards are faced in dealing, whether by 
accident or not, the player must receive them. 

After the cut a pack should not be reshuffled. 

If the dealer gives a player more or less than 
five cards, a new deal is in order. 

Five players are playing a game of drjw poker. The 
first player takes up his hand and goes out ; the second 
player looks at his hand and declares himself in ; the third 
player also takes up his hand and declares himself in : the 
dealer then looks at his hand and says he has six cards. 
The blind hand looks at his hand and finds he has four 
tens. The dea^r says it is a misdeal on account of his hav- 
ing six cards, which is protested against by the blind hand. 
Will you be good enough to decide whether it was a mis- 
deal ? Answer. — The laws of draw poker say: "If the 
dealer gives to himself, or either of the other players, more 
or less than five cards, and the player receiving such a num- 
ber of cards discovers and announces the fact before he rais s 
his hand, it is a misdeal. The cards are reshuffled and recut, 
and the dealer deals again. If the dealer give to himself 
or either of the other players more or less than five cards, 
and the player receiving such improper number of cards 
lift his hand before he announces the fact, no misdeal oc- 
curs, and he must retire from the game for that hand." — 
New York Spirit of the Times, Dec. 7, i88g. 

Tourist Publishing Co., Boston. — If the dealer gives 
the Age a sixth card, but grabs it up before the Age can 
touch it, is it a misdeal? It is not a misdeal, as the card 



was not looked at or held by any player. — New York Clip- 
per, Dec. 7, i88g. 

No play can be made without the exact num- 
ber of cards, which is five. 

The dealer must announce how many cards 
he takes. This should be insisted upon, and after 
that no one has a right to ask. 

Tourist Publishing Co., Boston.— i. There are times 
when a dealer is bound to inform any player of the num- 
ber of cards he has served to himself. To be more explicit? 
the dealer has no right to answer when asked how many 
cards any player but himself has drawn ; and he need not 
answer as to himself, if the asker has made a bet after the 
draw or has passed. — New York Clipper, Nov. 9, i8Sg. 

Discard. — To throw out from your original 
hand cards which you desire to replace by 
others ; and the discards of all the players should 
be placed in one pile, either in the centre of the table 
or in front of the next dealer. 

Draw. — The card or cards taken by the player, 
to replace the discard. 

The discard begins at the Age, — the player 
at the left of the dealer. Every player must 
discard in his regular turn. Once cards are 
thrown away, they cannot be handled until the 
next deal. 

Players cannot ask others what is the discard 
as to numbers, either before or after the draw. 
The dealer must announce his own discard. 

When more cards are offered by the dealer 
than are asked for by the discard, the player, on 
announcing that too many, or not enough, cards 
9 



are dealt him, can decline taking them, and the 
dealer shall correct the error. If the player ac- 
cepts the cards, and looks at them, whether 
they be more or less, the player is ruled out of 
the game. 

A, B, C, and D are paying draw poker. A's blind; B 
comes in ; C stays out. D raises ; A stays out. B stands 
the raise and draws cards. D deals off three cards and 
pu s the deck on them, D having a pat hind to start with. 
Now A, B, and C cla ; m D should take the three cards. 
Who is right? Answer. — A, B, and C. — New York Spirit 
of the Times, Nov. 9, i88g. 

Exposed Draw. — The universally accepted rule 
of Draw Poker is that, when a card or cards are 
exposed in the draw they must be placed at the 
bottom of the pack, and the player for whom they 
were intended must receive the next card or 
cards from the top of the pack before trfe next 
player is helped. 

If a player was compelled or permitted to take the ex- 
posed card or cards, it would give his opponents an unfair 
advantage by knowing one or more of his cards. — New 
York Spirit of the Times. 

Tourist Publishing Co., Boston. — A card turned in 
the draw cannot be taken. It is a dead card — no card at 
all, and must be put at the bottom. The player for whom 
it was intended must be given the next card off the deck, 
and before any of the other players who follow him are 
served. — New York Clipper, Dee. 14, 1889. 

When a player bets more than any one else, 
within the limit, and no one Calls or Sees him, 
he wins. 

Call. — The bet made by the person whose 
10 



turn it is to bet last, when he deposits the full 
amount staked by the bettor or Raiser, and no 
more ; and every hand interested in the Pot must 
be shown entire (five cards) on the table face up, 
as (a foul hand) more or less than five cards can- 
not win at Poker. 

In a game of draw poker, when a party is called and 
makes no claim to the pot, throws his hand down and tells 
his adversary to take it, is he obliged to show his hand if 
demanded by the party calling him ? Answer. — Yes. — New 
York Spirit of the Times, Dec. 7, i88g. 

See. — Equivalent to Calling, except that, as 
it can be done by any person after a bet is 
made, it is not final. 

A Show of Hands — putting them on the table, 
face up — is a rule never to be departed from 
when the Call is made. 

Foul Hand. — A hand composed of more or 
less than five cards. Such a hand must be im'- 
mediately ruled out, and cannot win under any 
circumstances. 

Going Better. — When one player Sees the bet 
of another, and makes a further bet. 

Going In. — Any one entering the game by put- 
ting up double the amount of the Ante or the 
Straddle is said to Go In. 

Going Out. — Any one who, either before or 
after the draw, throws away his hand, or passes. 

Pat Hand. — A hand complete without draw- 
ing, as a Flush, a Straight, or a Full Hand. 
11 



The Pot. — All the chips already bet, either as 
a Blind or otherwise. 

Eldest Hand. — The same as the Age. 

To Fill. — To improve it by the draw. This 
term is more frequently applied to making Flushes 
and Straights, or Full Hands. 

Say. — When it is the turn of any player to 
bet, it is said to be his Say. 

A Kicker. — The odd card held with a pair 
when drawing two cards. 



JACK POT 

Each player puts up as many chips as the one 
having the Age, or an amount previously agreed 
upon. 

The opening hand must have a Pair of jacks 
or better. 

If no player Comes In, another chip is added 
by each player, and a second round begins. 

After the opener, to the left of him all the 
players can Come In, providing they See the 
amount he bets. 

The opening bet must be put up before the 
draw. 

The opener makes the first bet, even if the 
opening bet be Raised before the draw. 

The last person to bet is the player who is to 
the right of the opener. 

All Raises, as in Poker, are in regular order. 
12 



Error in Opening a Jack Pot. — If the opener 
discovers his mistake when drawing, and de- 
clares it before seeing the cards, he should be 
merely ruled out of the Pot, leaving the other 
players who have yet to declare to open it if 
[hey can. But if he does not announce his in- 
ability to open until after the draw, each player 
should withdraw the amount deposited in the 
Pot, the delinquent should be made to put up 
the total amount of the Pot, and, the hand being 
declared null and void, a fresh deal should be 
made. 

A opens a jack pot for $5 : nobody else comes in. He 
discovers he has no openers. What is the consequence ? 
Answer. — He must put into the next pot twice the amount 
• •f his opening bet. — Spirit of the Times, Oct. 26, 1889. 

The opener must, whether he is Called or not, 
show the cards with which he opened the Pot. It 
is not necessary for him to show his whole hand 
unless Called. 

If called, he has to show his entire hand ; if not called 
openers only are compulsory. — New York Clipper, Nov. 30, 
i88q. 

Split. — The opener, holding a Pair of jacks, 
has a right to split them, in order to draw for a 
Straight or a Flush. 

You had a perfect right to split your openers and draw 
■or a flush, and that, too, without calling attention to your 
liscard by laying it to one side, facing the card or cards, 
I other wise giving a hint as to the strength of your hand. 
(Vll that was necessary for you to do was to place your 
pscard in its proper position in the discard pile, where it 
jfehtly belongs — New York Clipper, Oct. 26, T889. 

13 



STAGE 




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TOURIST PUBLISHING CO., 
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ELECTROTYPES FOR SALE. 



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TOURIST PUBLISHING CO., 
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